Menu
- Aota Professional Development Tool
- Development Tool
- Teachers Appraisal And Development Tool
- Best Web Development Tool
- Software Development Tool
Developer | Sony Computer Entertainment |
---|---|
OS family | Unix-like |
Working state | Discontinued |
Initial release | 2002; 17 years ago |
Platforms | PlayStation 2 SCPH-50000 and earlier |
Kernel type | Monolithic (Linux kernel) |
Default user interface | Window Maker |
Official website | web.archive.org/web/20100524023205/http://playstation2-linux.com:80/ (archived from the original) |
Linux for PlayStation 2 (or PS2 Linux) is a kit released by Sony Computer Entertainment in 2002 that allows the PlayStation 2 console to be used as a personal computer. It included a Linux-based operating system, a USB keyboard and mouse, a VGA adapter, a PS2 network adapter (Ethernet only), and a 40 GB hard disk drive (HDD). An 8 MB memory card is required; it must be formatted during installation, erasing all data previously saved on it, though afterwards the remaining space may be used for savegames. It is strongly recommended that a user of Linux for PlayStation 2 have some basic knowledge of Linux before installing and using it, due to the command-line interface for installation.
The official site for the project was closed at the end of October 2009[1] and communities like ps2dev[2] are no longer active. There is still a small group of enthusiasts that meets on Freenode in the channel #sps2.
I know the development PC's used with a Playstation Tool DTL-T10000 are ment to use Linux Red Hat 6.2. Is it possible to use other distros which is more compatable with my newer PC? Last edited: Apr 17, 2010. CodeWarrior™ Analysis Tools for PlayStation ®2 Game Development Tools Benefits > The Hierarchical Profiler (HiProf) is an effective solution for tuning an application and showing code inefficiencies. Development Kit DTL-T10000 > Sony Computer Entertainment software development kit. Games Career Development Business Games Career Development Production and Management Games Business and Law. But not on an unmodified PlayStation 2. Free open source code for games are available for download from PS2 Linux support sites. ('Tool', DTL-T10000) used by professional licenced PlayStation game programmers. Some amateur-created.
- If you are not familiar with Playstation 2 developement, let me give you a quick rundown. Sony Computer Entertainment Designed the Playstation 2 TOOL DTL-T10000(ps2 workstation. Looks like a PS2 on steriods)so that it runs a 64 bit kernel of Linux designed for the Playstation 2 architechture.
- They where only sold to game development studios and originally cost 10,000. These systems are very rare and collectible. Product description this is the main development system for playstation 2 console. Playstation 2 development kit dtl-t10000 very rare console,power supply,av cable incluided in this lot. Did basic tv testing.
Aota Professional Development Tool
Capabilities[edit]
The Linux Kit turns the PlayStation 2 into a full-fledged computer system, but it does not allow for use of the DVD-ROM drive except to read PS1 and PS2 discs due to piracy concerns by Sony. Although the HDD included with the Linux Kit is not compatible with PlayStation 2 games, reformatting the HDD with the utility disc provided with the retail HDD enables use with PlayStation 2 games but erases PS2 Linux, though there is a driver that allows PS2 Linux to operate once copied onto the APA partition created by the utility disc. The Network Adaptor included with the kit only supports Ethernet; a driver is available to enable modem support if the retail Network Adaptor (which includes a built-in V.90 modem) is used. The kit supports display on RGB monitors (with sync-on-green) using a VGA cable provided with the Linux Kit, or television sets with the normal cable included with the PlayStation 2 unit.
The PS2 Linux distribution is based on Kondara MNU/Linux, a Japanese distribution itself based on Red Hat Linux. Drum kit yamaha. PS2 Linux is similar to Red Hat Linux 6, and has most of the features one might expect in a Red Hat Linux 6 system. The stock kernel is Linux 2.2.1 (although it includes the USB drivers from Linux 2.2.18 to support the keyboard and mouse), but it can be upgraded to a newer version such as 2.2.21, 2.2.26 or 2.4.17.
Open-source applications[edit]
Contents of the Linux kit; the hard disk is already installed inside the machine, and the network adaptor is attached to the back.
The Linux kit's primary purpose is amateur software development, but it can be used as one would use any other computer, although the small amount of memory in the PS2 (32MB) limits its applications. Noted open source software that compiles on the kit includes Mozilla Suite, XChat, and Pidgin. Lightweight applications better suited to the PS2's 32MB of RAM include xv, Dillo, Ted, and AbiWord. The default window manager is Window Maker, but it is possible to install and use Fluxbox and FVWM. The USB ports of the console can be connected to external devices, such as printers, cameras, flash drives, and CD drives.
With PS2 Linux, a user can program their own games that will work under PS2 Linux, but not on an unmodified PlayStation 2. Free open source code for games are available for download from PS2 Linux support sites. There is little difference between PS2 Linux and the Linux software used on the more expensive system ('Tool', DTL-T10000) used by professional licensed PlayStation game programmers. Some amateur-created games are submitted to a competition such as the Independent Games Festival's annual competition. It is possible for an amateur to sell games or software that they develop using PS2 Linux, with certain restrictions detailed in the End User License Agreement. The amateur cannot make and sell game CDs and DVDs, but can sell the game through an online download.
Distribution[edit]
![Playstation 2 Development Tool Dtl T10000 Playstation 2 Development Tool Dtl T10000](https://farm9.staticflickr.com/8678/15864218789_dc4828f563_b.jpg)
As of 2003, this kit is no longer officially sold in the US due to the entire allocation of NTSC kits being sold out, but it is available through import or through an auction site, such as eBay. Some incorrectly speculate it was used as an attempt to help classify the PS2 as a computer to achieve tax exempt status from certain EU taxes that apply to game consoles and not computers (It was the Yabasic included with EU units that was intended to do that).[citation needed] Despite this, Sony lost the case in June 2006. The kit was released in the spirit of the earlier Net Yaroze. PlayStation and Sony ended their support of hobbyist programmers with the support of Linux on the PlayStation 3 being discontinued.
Model compatibility[edit]
Development Tool
The original version of the PS2 Linux kit worked on only the Japanese SCPH-10000, SCPH-15000 and SCPH-18000 PlayStation 2 models. Jumpstart-dumpper software with full version free download full. It came with a PCMCIA interface card which had a 10/100 Ethernet port and an external IDE hard drive enclosure (as there is no room inside the unit). This kit cannot be used with any later model PS2 (which includes all non-Japanese models) because these models removed the PCMCIA port.
Later versions of the PS2 Linux kit use an interface very similar to the HDD interface/Ethernet sold later for network play (the later released Network adaptor was also usable with the kit, including the built-in 56k modem.) This kit locates the hard drive internal to the PS2, in the MultiBay. With this kit, only the SCPH-30000 model of PlayStation 2 is officially supported. The kit does though work equally well with models newer than SCPH-30000 with the exception that the Ethernet connection tended to freeze after a short period of use. Thus the newer SCPH-50000 PlayStation 2 model will only work correctly with PS2 Linux with an updated network adapter driver, which must be transferred to the PlayStation 2 HDD by using either an older model PlayStation 2 to transfer the driver or a Linux PC with an IDE port. Both methods involve swapping HDDs. This is due to the inability to use USB Mass Storage devices with the relatively old kernel (version 2.2.1) shipped with the kit.
The slim SCPH-70000 PlayStation 2 model does not work with PS2 Linux at all, due to the lack of a hard drive interface, though a very few early models in this revision had solder pads of an IDE interface on the motherboard that could be used (but required modding of the console, thereby voiding its warranty.) Even so, it is possible to network boot from a PXE server.
PS2 Linux installation DVDs are region encoded, as are all other PS2 game discs. A European/PAL disc will be rejected by an NTSC PlayStation 2 game system; however this is only at boot time: if the user has a mod that allows them to load a PAL disk, then the PS2 Linux boot loader supports both PAL and Linux (read the documentation to determine the button presses), so once they are past the 'DVD not supported', they can boot Linux and then later start X Window in NTSC mode.
Unofficial support[edit]
Ever since the discontinuation of the PS2 Linux Kit and some time before that there has been a large, less active group who have tried and succeeded to run the Linux operating system through other methods, most notably using the KernelLoader Linux loader developed by Mega Man since 2008 where they have copied the necessary kernel files onto removable storage or DVDs formatted as Video DVDs due to Sony's anti-piracy efforts which restrict any data DVDs and loaded them through the program.
Through this method it has become possible to use custom Linux distros and other UNIX-like operating systems compiled for the PlayStation 2 and this has enabled users to use more compatible Linux kernels with smaller footprints and programs specially designed for the console. These methods often require the use of PS2 exploits such as Free MCBoot which allows the end user to boot from the PlayStation 2 memory card and launch custom made homebrew applications packaged as ELF files and other exploits such as SwapMagic etc. however these tend to void the warranty as some require the opening of the PlayStation 2 console itself.
Free drivers for Toshiba Satellite L20.Found 19 files. Please select the driver to download. Additionally, you can choose Operating System to see the drivers that. Toshiba Satellite L20 laptop drivers. Install drivers automatically. DriverPack software is absolutely free of charge. Here you can download drivers for Toshiba Satellite L20 laptop, or download software for automatic driver installation and update from DriverPack Solution. Download toshiba satellite l20 drivers. Maintaining updated Toshiba Satellite L20-SP231 software prevents crashes and maximizes hardware and system performance. Using outdated or corrupt Toshiba Satellite L20-SP231 drivers can cause system errors, crashes, and cause your computer or hardware to fail. Furthermore, installing the wrong Toshiba drivers can make these problems even worse. Toshiba Satellite L20 Drivers Download This page contains the list of device drivers for Toshiba Satellite L20. To download the proper driver, first choose your operating system, then find your device name and click the download button.
See also[edit]
References[edit]
- ^https://web.archive.org/web/20100114201506/http://playstation2-linux.com/forum/forum.php?forum_id=1251
- ^'PS2DEV.ORG: Playstation Programming'. Archived from the original on February 2, 2008.
External links[edit]
Teachers Appraisal And Development Tool
- Sony's PlayStation 2 Linux Community Archived From The Original
Best Web Development Tool
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Linux_for_PlayStation_2&oldid=869450597'
Software Development Tool
- 'PlayStation 2' Programmer Tool Runtime Library Release 3.0
- Copyright (C) 2003 Sony Computer Entertainment Inc.
- Nov.2003
- This software provides the environment required for developing and
- The release revision of this software is 3.0.
- Setup of the DTL-T10000 must be completed prior to installation.
- For details, please refer to the setup guide (doc/general/setup).
- For the latest software information, please refer to the SCE-NET Web
- Note the following points when using this library.
- < Release 3.0 Flash (t10000-rel300.bin) >
- - A debugging function of the EE kernel has been added.
- When reset by inputting dsreset 0 0 (default), the following debugging
- - System call context check function
- - Semaphore maxCount check function
- According to this, in an existing program, there is a possibility that
- the program stops when the system call is used in a wrong way.
- When the program stops due to the debugging function of the kernel,
- the reason why it stopped is output to the debugger.
- '# EEKERNEL[..] : must be called in an interrupt enabled state.'
- For details, please refer to 'About Debugging Function' of the EE kernel
- - With eetypes.h, a change has been made to include sys/types.h.
- According to this change, types u_char and u_int have been changed
- In addition, according to this modification, it has been recognized that
- a warning is displayed when building the following samples that were
- With samples included in this package, changes have been made not to
- However, please be careful when referring to the following samples
- ee/sample/mpeg/mpegstr/audiodec.c
- ee/sample/sound/rblock/main.c
- ----------------------------------------------------------------------
- ----------------------------------------------------------------------
- - The ERX library has become a formal version.
- ----------------------------------------------------------------------
- ----------------------------------------------------------------------
- - ee/sample/atok/basic
- A simplified sample to use ATOK library has been added.
- - ee(iop)/sample/sound/ezsein
- A sample to play sound effects made by SE streams has been added.
- ----------------------------------------------------------------------
- ----------------------------------------------------------------------
- - A document on the system overview of ERX (formal version) has been
- ee/overview/kernel/erxsys
- - Documents on the ERX library (formal version) have been added.
- ee/overview/kernel/liberx
- - A document on ERX programming (formal version) has been added.
- - A document on FAQ regarding ERX (formal version) has been added.
- - A document on dev9 driver module has been added.
- - A document on the emulation function of power OFF callback has been
- tool/poweroff
- - A document on the optimization tutorial using Performance Analyzer
- tips/pa_tutorial
- ----------------------------------------------------------------------
- ----------------------------------------------------------------------
- Follow the steps below to install this software.
- For details, refer to the 'Development Environment Setup Guide'
- Procedures hereafter, such as compilation of the sample programs
- may require executing chmod for the related directories as needed.
- If you wish to copy the files to your desired location
- (e.g. /home/xxx/sce), gain root privilege and execute the
- Note that gcc related tools are designed on the assumption
- that the software environment is uncompressed under;
- 'Download' -> 'Programmer tools' on the SCE-NET website.
- Tool Chain EE 2.96-ee-001003
- Execute the installation script, sce/iop/install/Install.sh of
- Start up 'T10000 control tool' with the use of WWW browser in
- the development machine and update the dsnet by specifying rpm
- Specify a host name of DTL-T10000 to the environment variable,
- DSNETM. Setting the environment variable in advance allows you
- to skip the procedure of specifying a target name before using
- Refer to the 'Development Environment Setup Guide' document
- sce/1st_read/setup.txt
- ----------------------------------------------------------------------
- ----------------------------------------------------------------------
- - The recommended work environment is RedHat LINUX 6.2 or higher.
- When using this software with other LINUX series, ensure to use
- -----------------------------------------------------------------------
- -----------------------------------------------------------------------
- The permission, restrictions, etc. on using this software conform to
- the contract concluded between your company and our company (Sony
- -----------------------------------------------------------------------
- -----------------------------------------------------------------------
- 'PS Family Logo', 'PlayStation', 'PocketStation', 'DUALSHOCK',
- 'Debugging Station', 'VU Command Line', 'GRAPHICS SYNTHESIZER', and
- 'EMOTION ENGINE' and their logos are trademarks and/or registered
- ATOK is a registered trademark of Justsystem Corporation.
- CodeWarrior is a trademark of Metrowerks Corp in the US and other
- All other product and company names mentioned herein, with or without
- the registered trademark symbol (R) or trademark symbol (TM), are
- generally trademarks and/or registered trademarks of their respective
- -----------------------------------------------------------------------
- -----------------------------------------------------------------------
- The copyright of this software belongs to Sony Computer Entertainment.
- PPP module uses MD4 and MD5 message-digest algorithms of RSA Data
- RSA Data Security, Inc., MD4 message-digest algorithm
- Copyright (C) 1990-2, RSA Data Security, Inc. All rights reserved.
- License to copy and use this software is granted provided that it
- is identified as the 'RSA Data Security, Inc. MD4 Message-Digest
- Algorithm' in all material mentioning or referencing this software
- License is also granted to make and use derivative works provided
- that such works are identified as 'derived from the RSA Data
- Security, Inc. MD4 Message-Digest Algorithm' in all material
- RSA Data Security, Inc. makes no representations concerning either
- the merchantability of this software or the suitability of this
- software for any particular purpose. It is provided 'as is'
- These notices must be retained in any copies of any part of this
- RSA Data Security, Inc., MD5 message-digest algorithm
- Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991.
- License to copy and use this software is granted provided that it
- is identified as the 'RSA Data Security, Inc. MD5 Message-Digest
- Algorithm' in all material mentioning or referencing this software
- License is also granted to make and use derivative works provided
- that such works are identified as 'derived from the RSA Data
- Security, Inc. MD5 Message-Digest Algorithm' in all material
- RSA Data Security, Inc. makes no representations concerning either
- the merchantability of this software or the suitability of this
- software for any particular purpose. It is provided 'as is'
- These notices must be retained in any copies of any part of this